This was the first game I made completely from scratch and released on the Google Play store.

The game mechanics are quite simple. You tap the screen (or click) between 0 and 4 times. This charged your jump power to allow you to jump in between oncoming asteroids.

I decided I want a colour scheme that reminded players of old-school GameBoy games, but with slightly more colour depth. This resulted in an icy-blue colour palette that worked quite well with the game.

I integrated with the Google Play Games service to allow users to submit their high-score to a global leaderboard.

It also featured the Unity Ads package that allowed players to watch a video to gain a shield in game. The version shown here has the Unity Ads removed and will just give you a shield when you click the button in the main menu.

The music and sound effects are from OpenGameArt.